01 / The idea
Times change. The game stays.
For Ubisoft, I created the stop-motion animation for the Anno 25th Anniversary Trailer in Blender. The idea was to tell Anno’s history through the evolution of the gaming setup.
As the years pass, the desk changes: hardware and surroundings reflect how and where we play. The journey eventually moves from the gaming desk into the living room, ending with a console setup in front of the TV.
02 / Work in progress
Development.
Movement, timing and transitions – a closer look at the animation.
03 / From desk to living room
A new chapter. A new place.
The beauty render shows where the journey leads: to a console in the living room. In front of the TV, the story reaches its conclusion – and Anno finds a new place to play.




